Shaz Abdullah
Shaz Abdullah
Environment Artist/3D Generalist
Bristol, United Kingdom

Summary

I'm an experienced 3D artist who has primarily worked in the real-time field across industries such as games, film & tv, interactive experiences and architectural-visualisation. I am have a strong passion for art and creation, be in within 3d and digital work, or more traditional mediums.

I am highly enthusiastic, motivated, work well and enjoy collaborating with others as well as eager and open to learning new skills and tools that would further myself in this field.

As well as a background in 3D, I also have skills as a prop maker, which now is mainly a hobby, and combing the two worlds into creating 3D printed art works.

Resume PDF

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Skills

Concept ArtConcept DesignDigital Painting3D Animation3D Modeling3D PrintingDigital SculptingEnvironment ModelingRiggingTexturingCharacter AnimationDrawingPBR TexturingsculptingVR

Software proficiency

3ds Max
3ds Max
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
Mudbox
Mudbox
Marmoset Toolbag
Marmoset Toolbag
Unity
Unity
Procreate
Procreate

Reel

Productions

    • Video Game
      Chicken Run Eggstraction
    • Year
      2024
    • Role
      Environment Artist
    • Company
      Aardman Animations
    • Mobile Game
      Morph Thingy-Ma-Bobstacle Course
    • Year
      2023
    • Role
      Environment Artist
    • Company
      Aardman Animations
    • TV Production
      Halo TV
    • Year
      2022
    • Role
      3D concept Artist/Pre-Viz
    • Company
      Painting Practice
    • TV Production
      His Dark Materials
    • Year
      2019
    • Role
      3D Concept Artist/Virtual Production
    • Company
      Bad Wolf/Painting Practice
    • Video Game
      Is Anna Ok?
    • Year
      2018
    • Role
      3D Artist
    • Company
      Aardman Animations
    • Video Game
      Salvaged VR
    • Year
      2018
    • Role
      Environment/Weapon artist
    • Company
      Opposable Games
    • Movie
      Real Life Hitman
    • Year
      2016
    • Role
      Production designer, prop maker, concept artist, VR set design
    • Company
      Square-Enix/Realm Pictures
    • Movie
      Real Life First Person Shooter Level 2
    • Year
      2015
    • Role
      Production designer, prop maker, concept artist
    • Company
      Realm Pictures
    • Movie
      Real Life First person Shooter
    • Year
      2015
    • Role
      Production designer, prop maker
    • Company
      Realm Pictures
    • Movie
      Missing Mrs Claus
    • Year
      2014
    • Role
      Production designer, VFX artist
    • Company
      Realm Pictures
    • TV Production
      Octonaughts Land the Deep sea volcano adventure
    • Year
      2014
    • Role
      3D artist and animator
    • Company
      Brown Bag films
    • Movie
      Underwater Realm
    • Year
      2012
    • Role
      Production designer, VFX artist, 3d modeller, animator
    • Company
      Realm Pictures
    • Movie
      Fracture
    • Year
      2011
    • Role
      3D animator
    • Company
      FX Home
    • Movie
      Zomblies
    • Year
      2010
    • Role
      Production designer, VFX artist, 3d modeller, animator, character rigging
    • Company
      Realm Pictures

Experience

  • 3D Artist at DTM Global
    Totnes, United Kingdom
    March 2010 - October 2015

    Artist in charge of modelling, rigging and texturing real time 3D and 2d assets for CBT and training based games.