I'm an experienced 3D artist who has primarily worked in the real-time field across industries such as games, film & tv, interactive experiences and architectural-visualisation. I am have a strong passion for art and creation, be in within 3d and digital work, or more traditional mediums.
I am highly enthusiastic, motivated, work well and enjoy collaborating with others as well as eager and open to learning new skills and tools that would further myself in this field.
As well as a background in 3D, I also have skills as a prop maker, which now is mainly a hobby, and combing the two worlds into creating 3D printed art works.
Artist in charge of modelling, rigging and texturing real time 3D and 2d assets for CBT and training based games.