His Dark Materials

I was involved in 3D concept work, pre/post viz and virtual production of the BBC and HBO production of His Dark Materials in 2018. I created assets and smaller modular kit pieces for fast turn around on lookdev, as well as realtime sets within Unreal.

Previz render from Unreal 4 and final shot from show (by Framestore)

Previz render from Unreal 4 and final shot from show (by Framestore)